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Ori and the Will of the Wisps is straight from the sequel of 2015’s Ori and the Blind Forest. There is a narrative continuation with the Blind Forest in this game. On March 11, 2020, the game was released for Xbox and Microsoft Windows. Then on September 17, 2020, the Nintendo Switch version was released and the Xbox series X/S on November 10, 2020. This Metroidvania (a subgenre of the action-adventure video game) video game is developed by Moon Studios and published by Xbox Game Studios.

Development History of Ori and the Will of the Wisps:

Ori and the Will of the Wisps

On June 11, 2017, Ori and the Will of the Wisps was first announced via a teaser trailer. It only showed the locations and the characters from the game. Next in June 2018, a gameplay trailer was released. For the gamers, a playable demo was released at the expo for them to explore the game. Then the release date was announced in June 2019 and with that, another trailer with fights and chases was launched. In December 2019, at The Game Award show, a new trailer was presented and they delayed the release date to a month. Finally, on January 29, 2020, the final version of the game was completed with no more delays. In this whole developing process, 80 people were involved working from home. 

Gameplay of Ori and the Will of the Wisps:

Ori, a guardian spirit is controlled by the players. Players have to make Ori jump, climb, glide, and swim between different kinds of platforms to solve complicated puzzles. This little spirit Ori will go far more from its bravery to bring back a family together. Its task is also to heal the broken land of Niwen and discover his own destiny. After being brutally separated from his pal Ku, Ori is set to embark on this new highly anticipated sequel. The new adventure world is filled with new friends and foes, that come to life in stunning hand-painted artwork. Moon Studios’ tradition of tightly maintaining deep emotional storytelling and crafted platforming action is visible. 

The entire game is adorable. Everything is glowing, Ori dances as well. You’ll find yourself in the air, bouncing off the enemies and lanterns with confidence that’ll surprise you. It’s a tale of loss and love and loyalty and also how everything and everyone finds its own paths in this world. There’ll be heartbreaks to shadow down the brightest of souls. Without saying a word the characters will convey the contents of their hearts in the game.

There are few tricky sequences where players have to be quick and reflex with their thinking and actions, not saying it’s complex tho. There’ll be a time when you’ll have to take on the challenged combat shrine and you’ll be put through a phase where you’ve to face waves after waves of angry enemies. Panic less and make use of the toolbox Ori has. Your attack plans should change based on the resources and what enemies you’re attacking on.

The closer you get to the game’s climax fights and chases increase in length and complexity. It can get frustrating and sometimes might not give you a clear image of what your next step should be.

Plot of Ori and the Will of the Wisps:

In other games, we mostly see the storyline is told over voice over or cut scenes where characters are talking to one another. Ori and the Will of the Wisps is narrated by the Spirit Tree in the forest of Niwen. The narration is in an unknown language with English subtitles. This time the focus of the game is on Ori’s friend Ku- a baby owl. Being born with a damaged wing Ku is unable to fly. Gumo affixes Kuro’s feather to the damaged one and Ori and Ki go on a flight that ends up taking them out of Nibel to Niwen, there both get separated by a storm. Now Ori will have to navigate the jungle to save his friends and understand the Will of the Wisps.

Characters, Enemies and Bosses:

Ori and the Will of the Wisps

The main playable characters are Ori and Ku. Naru and Gumo appear again in the prologue. You get to meet many more characters in the land of Niwen. In the game, the characters are actual which fixed the actual’s few flaws. The game has been kept simplistic with a counted number of characters. Wherever you go in the game you meet characters. It has been said because of emotional attachment to the characters from the Blind Forest previous characters are back.

Many new enemies have been added and also some enemies have returned from the previous game. Some major boss fights are seen that’s are new to Ori and the Will of the Wisps. Large, powerful enemies are typically found at the end of the area. The enemies are not only used for fights but they’ve been incorporated into the storyline as well.

Key Difference Between the Sequel:

Unlike Blind Forest, Ori and the Will of the Wisps relies on auto-saving rather than manually placed soul links. The sequential upgrade system of the first title has been abandoned for a system of shards. But, it can be purchased or found throughout the game if players want to upgrade or modify Ori’s attacks and status.

Players can see their best times and routes chosen by other players to improve their competitiveness and strategy. This whole thing can be done through a new mode named Spirit Trials. This mode challenges players to reach their goal in the fastest time possible. Another new thing Will of the Wisps came out with is introducing side quests. With the help of this collectible item like Gorlek Ores can be earned and later used to expand the game’s hub area. 

Bottom Line:

You take a look at the game and instantly you find it beautiful, the characters adorable. To feel the love and care the game is made of you need to take a shot of yours on it. The entire world of Ori and the Will of the Wisps is filled with excitement and danger, you’ll struggle to put down your controller as you go deep into the game. A bold and ambitious sequel, fans are listing it on their favorites.

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